nBodySim is a graphic simulation o the classic nBody problem using Newtonia gravity and rigid solid-body collisions. Has 2 and 3d modes
This software was written sometime in early 2003 (I don't remember exactly when) in C++ using MSVC++ 6 Professional SP5 + MS Platform SDK. Comes with complete C++ source code and precompiled executable.
NOTE: I don't believe I ever completely debugged the rigid body collisions.
NOTE: The left and right mouse buttons select bodies and change accelerations respectively.
FREEWARE. Windows NT/98/ME/2000/XP EXE (with complete C++ source code)
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