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I was thinking of something called Red Line it turns out. A little different.
Hmm. Generally I`m big into FPS`s, but I seemed to miss this somehow completely. I`ll look for a copy of it.
Anyway, ColdFusion and ASP don`t have built in general-purpose UDP or TCP support, so you`d need to register a COM on the webserver (either my UDPClient or TCPClient, depending on what the game uses). And so you`d need to get whoever you rent your server from to "regsvr32" them at the command-line. They may or may not care to do that -- the software has been completely open source from the start how. Fairly clean and easy fora web admin to follow. :)
PHP, btw, has built in support for UDP so nothing beyond the php script itself is required.
The scripts themselves are fairly trival to write in any web language (well, for me anyway).
But basically it all just comes down to finding out what the data structures it`s using for client/server communication look like. Without that there`s nothing you can really do.
--min